3D Modelling Puma Trainers

Puma_brown_tennis_0002
I've been working on modelling trainers recently, producing good quality renders but keeping the poly count low. The intention is to use these in photoreal 3D retail visualisations - stills, but with the possibility of fast rendering animation also (realistically not achievable by many high poly models/scenes).

There's some way to go to finish these off, they're gonna need lacing for starters, but they're not looking so bad for a model made from 250 polys*. (in a Hypernurbs, obviously)

*Technical Glossary

250 Polys = fuck all

Update #1

Puma_brown_tennis_0003
Added the tongue and laces - laces are relatively high poly, as they are geometry... I may optimize this aspect at a later date.

Update #2

Puma_brown_tennis_0004
Finished and ready to launch... Added the rear logo, created a couple of simple alternative colourways and created the right hand trainer.